#6690
Nem's Mega 3D Terrain Generator is a free, simple yet powerful 3D terrain generator for Windows, developed by Ryan Gregg in 2005, using C# and C++.NET. It comes with intuitive 3D drawing tools, texture customization, multiple export options, and other settings, and allows you to create stunning, realistic 3D terrains quickly and easily.

#5790
Aerialod is a very easy to use, free and open-source 3D terrain generation edge tool, developed by ephtracy (the author of MagicaVoxel). It can help you easily generate various types of terrains, render real satellite data, generate synthetic height maps, use HDR rendering, output maps up to 16K, and much more. This is enough to make it easy and fast for any user who doesn't know anything about modeling to create a 3D map.

#5118
Grome (short for Ground Moeling Environment) is a 3D simulation software for game environment that was especially designed for game developers, developed by Quad Software from Romania in 2007. However, its applications are not limited to entertainment industry. More than a terrain editor/level editor, it is also a complete scene constructor. In fact, it was also successfully used in some other cases, for example: virtual reality projects, real-time 3D simulation, the creation of scenes for offline rendering, and more.

#4859
GeoVox is a voxel-based, real-time terrain generation tool, developed and published by Axis Game Factory in 2015. As a terrain creation tool, its most prominent feature is that it's based on Volume Pixel (Voxel). With its help, game developers can instantly create lush AAA quality of environments from the start; create carve, sculpt, and generate scenes like never before; then play with and share them.

#4822
Quick Terrain Modeler (QT modeler for short) is a professional three-dimensional point cloud processing and terrain visualization software. It is mainly suitable for fast processing of large-scale LiDAR or dense point cloud data set acquired by other laser devices, also has functions of browsing, editing and analyzing these point cloud data.

#4561
World Creator (formerly called GeoControl) is a professional and powerful procedural terrain and landscape generating software developed by BiteTheBytes from Germany. It is mainly used to create vivid and lifelike virtual 3D environment for games, movies and artworks. With the creative tools, efficiency improvement, real-time editor, random terrain generation and so on features, World Creator makes the creation of terrains and landscapes become easier, faster and more fun.

#4548
L3DT (short for Large 3D Terrain) is a realistic and high-quality large 3D worlds (both terrain maps & textures) generator on Windows platform. It's specially designed for game developers and digital artists, developed by Aaron Torpy (the proprietor of Bundysoft) from Australia.

#4512
In my opinion, all the unique and particularly beautiful sceneries can be created only by the nature, which is forever beyond any human's power. At the same time, any beauty intervened by human has got permanent limitations. Therefore, for a long time, I guess in the mind of many people, there is a beautiful world that only belongs to ourselves. If you want to make it perfectly presented on a computer, Terragen is one of the best solutions you need.

#3936
World Machine is a powerful and flexible 3D world terrain generator specially designed for game engines or 3D rendering software. It provides procedural terrain creation, simulations of nature, and interactive editing for you to produce realistic terrains with high-resolution heightfields, textures, and meshes.

#3180
VUE (formerly called VUE xStream) is a three-dimensional landscape designing & producing software (from France) specially designed for artists and illustrators. It can perfectly work with 3ds Max, Maya, LightWave 3D, Cinema 4D, Softimage and other 3D rending tools, so as to simulate all kinds of very lifelike natural environments. For example: Terrains, Vegetation, Ecosystem, Atmospheres, Natural Elements, Lighting, etc.