#5118

Grome (short for Ground Moeling Environment) is a 3D simulation software for game environment that was especially designed for game developers, developed by Quad Software from Romania in 2007. However, its applications are not limited to entertainment industry. More than a terrain editor/level editor, it is also a complete scene constructor. In fact, it was also successfully used in some other cases, for example: virtual reality projects, real-time 3D simulation, the creation of scenes for offline rendering, and more.
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#4859
GeoVox is a voxel-based, real-time terrain generation tool, developed and published by Axis Game Factory in 2015. As a terrain creation tool, its most prominent feature is that it's based on Volume Pixel (Voxel). With its help, game developers can instantly create lush AAA quality of environments from the start; create carve, sculpt, and generate scenes like never before; then play with and share them.

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#4548

L3DT (short for Large 3D Terrain) is a realistic and high-quality large 3D worlds (both terrain maps & textures) generator on Windows platform. It's specially designed for game developers and digital artists, developed by Aaron Torpy (the proprietor of Bundysoft) from Australia.
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#3936
World Machine is a powerful and flexible 3D world terrain generator specially designed for game engines or 3D rendering software. It provides procedural terrain creation, simulations of nature, and interactive editing for you to produce realistic terrains with high-resolution heightfields, textures, and meshes.

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