#5118
Grome (short for Ground Moeling Environment) is a 3D simulation software for game environment that was especially designed for game developers, developed by Quad Software from Romania in 2007. However, its applications are not limited to entertainment industry. More than a terrain editor/level editor, it is also a complete scene constructor. In fact, it was also successfully used in some other cases, for example: virtual reality projects, real-time 3D simulation, the creation of scenes for offline rendering, and more.

#4641
CopperCube (successor of irrEdit) is a free 3D authoring editor, also the most user-friendly 3D game engine. It is developed based on the free and open-source 3D game engine - Irrlicht Engine (SWFZ Engine was rewritten from this engine too), and its essence is a simple, lightweight but powerful interactive 3D scenes designing software with concise and clear user interface, convenient operation, and humanized design. It is mainly used in the production of 3D application, 3D game, 3D website, and 3D animation.

#3936
World Machine is a powerful and flexible 3D world terrain generator specially designed for game engines or 3D rendering software. It provides procedural terrain creation, simulations of nature, and interactive editing for you to produce realistic terrains with high-resolution heightfields, textures, and meshes.