#6690

Nem's Mega 3D Terrain Generator is a free, simple yet powerful 3D terrain generator for Windows, developed by Ryan Gregg in 2005, using C# and C++.NET. It comes with intuitive 3D drawing tools, texture customization, multiple export options, and other settings, and allows you to create stunning, realistic 3D terrains quickly and easily.
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#6048
Gaea is a cutting-edge, next-generation 3D terrain and landscape design tool, developed by QuadSpinner in 2019. QuadSpinner, previously known for its plug-in GeoGlyph made for World Machine, now has its own, standalone terrain generation software. It combines powerful procedural control with a range of direct input methods, aiming to provide an artist-centered terrain generation scheme for game production.

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#5118

Grome (short for Ground Moeling Environment) is a 3D simulation software for game environment that was especially designed for game developers, developed by Quad Software from Romania in 2007. However, its applications are not limited to entertainment industry. More than a terrain editor/level editor, it is also a complete scene constructor. In fact, it was also successfully used in some other cases, for example: virtual reality projects, real-time 3D simulation, the creation of scenes for offline rendering, and more.
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#4822
Quick Terrain Modeler (QT modeler for short) is a professional three-dimensional point cloud processing and terrain visualization software. It is mainly suitable for fast processing of large-scale LiDAR or dense point cloud data set acquired by other laser devices, also has functions of browsing, editing and analyzing these point cloud data.

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#3936

World Machine is a powerful and flexible 3D world terrain generator specially designed for game engines or 3D rendering software. It provides procedural terrain creation, simulations of nature, and interactive editing for you to produce realistic terrains with high-resolution heightfields, textures, and meshes.
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#3180
VUE (formerly called VUE xStream) is a three-dimensional landscape designing & producing software (from France) specially designed for artists and illustrators. It can perfectly work with 3ds Max, Maya, LightWave 3D, Cinema 4D, Softimage and other 3D rending tools, so as to simulate all kinds of very lifelike natural environments. For example: Terrains, Vegetation, Ecosystem, Atmospheres, Natural Elements, Lighting, etc.

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