#5714
Animation:Master (the successor of Animation:Apprentice and Animation:Journeyman) is a very professional, efficient and easy to use 3D character animation application, has the longest history of all 3D software. In 1986, when most people had never heard of computer art and even had no idea what a computer was, the famous Disney company had already used this program to produce animations.

#5185
From a professional perspective, Mathematics for 3D Game Programming and Computer Graphics explains the mathematical concepts used in 3D Computer Graphics and game engine that a game developer must master. Compared to the second edition, the third edition expanded on the content, introducing the knowledge for projection, shadow, physics, cloth simulation, and numerical methods. And all chapters have been revised and the shader code has been modified according to the new specifications of the shading language.

#5072
To learn 3D modeling, most people will recommend 3ds Max and Maya these trump-level of 3D computer graphics software to you. But what I want to emphasize again here is - the best may not be the most suitable for you or the one that best meets your needs. For those who are interested in modeling but don't have much time to learn modeling techniques systematically, it is unwise to choose them. This case, we need a simpler and more user-friendly modeling tool such like Wings 3D.

#5071
iClone is a fast and real-time new generation of 3D animation production and rendering software developed by Reallusion from Taiwan in China. It can help user streamline and simplify the production of 3D animation, and utilize the GPU rendering ability to create unprecedented production efficiency and visual experience. Therefore, it is well-liked by the majority of animation designers.

#5037
Pixologic claims to be the maker of Sculptris, but actually it had no choice but acquired it in 2010 due to the huge threats from Sculptris, and applied Sculptris' advantages to ZBrush, so as to maintain the market and position of ZBrush. Otherwise, if Sculptris' inventor Tomas Pettersson had chosen to stick to go his own way (although that would have been tough) rather than join into the Pixologic team, then this revolutionary software could have quickly eliminated ZBrush. In other words, it was his own shortcomings that killed his invention, not the competition from Pixologic.

#4948
LightWave 3D (LightWave for short) is a cost-effective 3D animation production software for Windows and Mac operating systems, developed by NewTek in 1990. It is widely used in film, television, game, animation, web page, advertising, printing and many other fields. And it is considered to be one of the few heavyweight 3DCG software in the industry that not only has a long history, but also comes with many successful cases.

#4594
Modo (AKA: The Foundry MODO) is a professional, comprehensive, and flexible 3D modeling, texturing and rendering toolset developed by The Foundry Visionmongers (Foundry for short) from United Kingdom. It integrates advanced polygon subdivision surface, modeling, sculpturing, 3D drawing, animating and rendering in one place, and serves as a comprehensive and complete software solution for many design and creativity links.