#5134

OGRE (short for Object-Oriented Graphics Rendering Engine) is a free, open-source, and cross-platform 3D graphics real-time rendering engine that is widely used in 3D simulation and game development fields, written in C++ in 2001. Because it is an open-source graphics engine, like Linux, it has been adapted and expanded by a variety of different groups and organizations, so that it can adapt to different application areas and has more powerful functions.
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#4948
LightWave 3D (LightWave for short) is a cost-effective 3D animation production software for Windows and Mac operating systems, developed by NewTek in 1990. It is widely used in film, television, game, animation, web page, advertising, printing and many other fields. And it is considered to be one of the few heavyweight 3DCG software in the industry that not only has a long history, but also comes with many successful cases.

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#4594

Modo (AKA: The Foundry MODO) is a professional, comprehensive, and flexible 3D modeling, texturing and rendering toolset developed by The Foundry Visionmongers (Foundry for short) from United Kingdom. It integrates advanced polygon subdivision surface, modeling, sculpturing, 3D drawing, animating and rendering in one place, and serves as a comprehensive and complete software solution for many design and creativity links.
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#4551
Kerkythea is a completely free, high-quality and fast 3D models render for Windows, Mac OS X and Linux platforms, developed by Ioannis Pantazopoulos from Greece. I found this free render engine in the process of studying SketchUp (by reading Architectural Design with SketchUp). In the end, it passed the software quality audit of AppNee, thus can be shared with more users around the world. Although it is a free software and not as popular as other renders, the functions of Kerkythea are not inferior in any respect. To some extent, it can be a preferred rendering tool for many small companies.

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