#5185

From a professional perspective, Mathematics for 3D Game Programming and Computer Graphics explains the mathematical concepts used in 3D Computer Graphics and game engine that a game developer must master. Compared to the second edition, the third edition expanded on the content, introducing the knowledge for projection, shadow, physics, cloth simulation, and numerical methods. And all chapters have been revised and the shader code has been modified according to the new specifications of the shading language.
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#4948
LightWave 3D (LightWave for short) is a cost-effective 3D animation production software for Windows and Mac operating systems, developed by NewTek in 1990. It is widely used in film, television, game, animation, web page, advertising, printing and many other fields. And it is considered to be one of the few heavyweight 3DCG software in the industry that not only has a long history, but also comes with many successful cases.

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#3100

Rhino (full name: Rhinoceros, AKA: Rhino3D) is a lightweight but extremely powerful advanced 3D modeling tool with a lot less hardware configuration requirements. Don't dismiss it, because it contains all the NURBS (Non-Uniform Rational B-Spline) modeling functions. As a matter of fact, many users often use it to perform modeling, and then export high-precision models for other 3D software to use.
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#2804
When talking about the topic of 3D modeling software, we have to mention Pixologic's ZBrush - a revolutionary digital sculpting and painting tool from California. It thoroughly changed the 3D industry through its powerful function and intuitive workflow.

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