#6649

Mush 3D is an innovative and practical tool for sculpting in 3D on animated meshes. It allows you to transfer facial animations, adjust blend shapes, and work with alembic caches and FBX skeletal animations. It simplifies character deformation and eliminates the need for complex rigging systems. It enhances your work intuitively, and elevates your creative projects.
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#5037
Pixologic claims to be the maker of Sculptris, but actually it had no choice but acquired it in 2010 due to the huge threats from Sculptris, and applied Sculptris' advantages to ZBrush, so as to maintain the market and position of ZBrush. Otherwise, if Sculptris' inventor Tomas Pettersson had chosen to stick to go his own way (although that would have been tough) rather than join into the Pixologic team, then this revolutionary software could have quickly eliminated ZBrush. In other words, it was his own shortcomings that killed his invention, not the competition from Pixologic.

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