Animation:Master (the successor of Animation:Apprentice and Animation:Journeyman) is a very professional, efficient and easy to use 3D character animation application, has the longest history of all 3D software. In 1986, when most people had never heard of computer art and even had no idea what a computer was, the famous Disney company had already used this program to produce animations.

Animation:Master includes tools for modeling, rigging, animating, texturing, lighting and rendering, builds in excellent sculpture tool and a large number of modules, can create a variety of animation effects, has currently the lowest requirements for the computer hardware system, and claims that users can quickly produce professional 3D pictures and animations with no special training required.

Animation:Master's first version was released in 1992, was originally developed for and is targeted towards independent artists, with a workflow optimized to enable one artist to create a rendered animated piece from start to finish. Of course, its workflow also presents economic advantages for larger workgroups.

Although Animation:Master is an inexpensive character modeling and animation software, it is actually a high-level creature modeling and animation tool. The modeling method of Animation:Master is fundamentally different from the NURBS modeling employed by most 3D software in the market today: it completely relies on spline curves and spline surface to model. This makes it necessary to have a deep understanding of the surface before you can make a truly impressive creature model. In fact, many animation artists who are comfortable with Animation:Master still call it the "BEST" in the character modeling and animation software field.

Key Features

Feature Description
Modeling
  • Patch based modeling (no inefficient polygons)
  • 3, 4, and 5-point patches and hooks
  • Loft, "Copy Flip Attach", Lathe and Extrude functions
  • "Sweeper", "Extruder", "Grid", "Font", "Terrain" and many more included wizards.
  • Mirror, Magnet and Distortion modes
  • Retopology tools
  • ...and much more!
An­i­ma­tion
  • Non-linear animation system (NLA)
  • Extensive Constraints system (IK / FK)
  • Bone an­i­ma­tion with weights and "SmartSkins"
  • Pose and Expression based an­i­ma­tion
  • Cloth, Rigid-Body and Hair simulation
  • Grooming-Mode for hair-guide styling and animation
  • Free, extensive rigs available.
  • ...and much more!
Texturing & Materials
  • Easy-to-use texture-tools useable like "stamps"
  • Projection and UV-based materials
  • UV editor and optional 3D painting software
  • Mathematical based, procedural material system
  • Fluid, hair, sprites and streak particle systems
  • Surface Baking with automatic UV creation
  • ...and much more!
Lighting & Rendering
  • Global Illumination (GI), Radiosity and Caustics
  • Ambient Occlusion (AO, CPU & GPU based) and Image Based Lightening (IBL)
  • Sub Surface Scattering (SSS) and extensive Shader library
  • Multi-Pass HDRI in & output with Buffers (EXR-format, linear and non-linear workflow possible)
  • Netrender for batch-rendering with multiple computers included. (GUI-based, 8 nodes included)
  • ...and much more!

Edition Statement

AppNee provides the Animation:Master multilingual full installers and unlocked files for Windows 64-bit only.

Installation Notes

for v19.0 on Windows:
  1. Download and install Animation:Master
  2. Copy the unlocked files to installation folder and overwrite
  3. Done

Related Links

Download URLs

Version Download Size
for Windows
v19.0 64-bit 64.3 MB
(Homepage)