#5256
After YoYo Games announced a new version of GameMaker: Studio for game developers, this simple game development tool that was originally released in 1999 has taken off once more. GameMaker: Studio integrates the drag-and-drop interface, provides GameMaker developers with brand-new functionality and performance, and enables developers to make multiple editions of a game for popular platforms at once, without multiplying the cost of game development.

#5194
Game development and production is not only a craft, but also a lot of people's dream. But the difficulties we have to face in order to master it are often daunting. When you are wandering around the front door of game production and at a loss, Introduction to Game Design, Prototyping, and Development can help you clarify your direction and lay a solid foundation from both theoretical and practical aspects.

#5024
Level design is the entitative and main content of almost any game development. If you've got it in your mind that mastering Blender and Unity 3D can be a sure fire way to make your game level design ability achieve your desired professional level, then Learn Level Design with Blender and Unity 3D this course can enhance your video game creation skills, and develop your level design skills to the highest standard. In other words, you will be able to design fun game levels with Blender (for 3D modeling) and Unity game engine (for game programming) after finishing this course.

#4953
The target audience of Learn Blender 3D Modeling for Unity Video Game Development is any video game development beginners (especially Unity game developers) who want to learn for 3D modeling, texture mapping and simple animations with Blender from scratch or just extend their capabilities to include 3D modeling in Blender. In other words, this great video course does not require any previous modeling experience.

#4302
The free admission of the commercial 3D game development engine Unreal Engine has attracted more independent game developers, with the majority studying Unreal Engine on their own. Under such circumstance, a well-written guide book becomes very helpful or even necessary. If you are eager to use Unreal Engine to develop your own creative and attractive cross-platform games, then the Unreal Engine 4 Game Development in 24 Hours in Sams Teach Yourself series can be your first choice.

#4017
If you are a 3D animation enthusiast, you probably have tried many 3D production software such like Maya, 3ds Max, most of which are extremely expensive for individuals and small businesses. Fortunately, there is an alternative that can compete with them on functionality and performance, and is free, open-source, cross-platform, very lightweight and full-featured 3D creation program - Blender (from Holland), which provides a series of solutions for producing animated short films, including modeling, animations, materials, rendering, audio processing, video clipping, and more.

#3942
The heavy and complicated process of manufacturing 3D human characters (including appearance, skin, clothing, hairstyles, accessories, and other human factors) for real-time animation in the past might always lets you have no clue. This time, we'd better turn to some automation tools that can classify so many elements and details of creating characters. With them, you can finish your work by just drag & drop of mouse and preview it in real time, thus it is convenient for you to efficiently make a role.

#3905
Google SketchUp is an extremely popular and user-friendly 3D modeling tool, which is production process of design scheme oriented, and mainly used in the architectural design and relevant fields. Its creation process not only can directly express the designer's idea, also fully meet the needs of communicating with customers in time. Applying it to game design is a relatively new field with a certain amount of challenges.

#3643
GameMaker Studio (GMS for short, formerly called: Game Maker, Animo) is a very powerful and popular cross-platform, multi-genre game development engine (GDE)/game creation system (GCS) for both entry-level novices/amateurs and seasoned game development professionals. It was written in Delphi by Mark Overmars from Netherlands and first published in 1999.

#3205
As an OS platform leading the mobile application trends, Android released NDK to support the mixed developments of Java & C programming languages. This made it possible to port thousands of PC games (mainly written in C) onto Android platform and make them look more attractive by using a simple ARM Compiler.