#6913
Discover all the necessary knowledge to utilize the robust Unity engine to its maximum potential for 3D and 2D game development, simulation, artificial intelligence, and more. From the fundamentals of scripting to strategies for interactivity, AI and behavior, animation, storytelling, and networking, this versatile and incredibly popular engine is suitable for any project requiring visuals and real-time simulation.

#6003
Unity makes it easy for developers to build games without getting bogged down in unimportant details. It handles a lot of the details for the user, allowing them to focus on gameplay, graphics, and user experience development. Its pre-built resources are of reliable quality, and they are a complete, huge ecosystem. In addition, Unity has an active and powerful development community where you can get a lot of help.

#5800
Game Creator is a complete set of professional, powerful and intuitive tools that can help you kickstart your game development in a matter of minutes. To some extent, it allows you to quickly create any kind of game with ease. It is compatible with Unity all editions, but requires Unity 2019.4 or newer versions.

#5534
Unity Game Tutorial: Pinball 3D is a step-by-step video tutorial created by Octoman for developing a fully functional 3D pinball game with Unity. The whole course consists of 9 sections, 68 lectures; the total video course length is 9 hours and 41 minutes; the video format is MP4, with the source files attached; the language is English. It's specially made for Unity game development beginners.

#5520
PlayMaker is a very popular visual scripting tool (based on finite-state machine, FSM for short), also a hierarchical logic framework for Unity, developed by Hutong Games from China. Game designers and programmers can use PlayMaker to conduct interactive development with Unity, and quickly complete prototyping of games. Therefore, it is suitable for both independent developers and team collaboration, greatly improving the game development efficiency.

#5194
Game development and production is not only a craft, but also a lot of people's dream. But the difficulties we have to face in order to master it are often daunting. When you are wandering around the front door of game production and at a loss, Introduction to Game Design, Prototyping, and Development can help you clarify your direction and lay a solid foundation from both theoretical and practical aspects.

#5192
After selecting Building a Game with Unity and Blender for me to formally learn to use Unity to develop my own ARPG-like game, I also selected Building an FPS Game with Unity as the second tutorial book to be read, with which I intended to try to develop a FPS-like game of my own too. But the latter is not to develop the game itself, but to further learn to use Unity and apply the newly acquired skills to the development of my games as much as possible.