Game Creator is a complete set of professional, powerful and intuitive tools that can help you kickstart your game development in a matter of minutes. To some extent, it allows you to quickly create any kind of game with ease. It is compatible with Unity all editions, but requires Unity 2019.4 or newer versions.
As a high-level visual scripting system that making games feels like cheating, Creating Characters is just a couple of clicks away. It allows to drag and drop your own custom 3D models and press the play button, supports multiple control schemas and controllers, frames what happens in the scene using the brand new Cameras, keeps track of what happens in the world using Global and Local Variables, makes defining what data should be Saved and Loaded between play sessions has never been easier, and more. And it comes with an ever growing number of modules that will bring your game to the next level by extending and adding new features.
In the Game Creator Hub, you can download hundreds of free Instructions, Conditions and Events, which are made with hear by community members. Besides, you can also download free extensions that enhance Game Creator with even more features and allows to seamlessly integrate it with other tools. If you know how to code, you can also create your own custom extensions and share them with everyone else.
There is no doubt that Game Creator is designed to help game developers speed up their workflow so that they can focus on what really matters: making games itself. In short, Game Creator enables game artists, designers and programmers to create games using all kinds of necessary tools, without having to write a single line of code.
Key Features
Visual Scripting |
Powerful high-level instructions that are so easy to use that feels like cheating — Actions are instructions executed from top to bottom. Triggers allow you to react to events by executing its corresponding Actions. You can also use Conditions to execute Actions depending on certain conditions. |
Characters |
Creating a character is literally two clicks away. Adding your custom 3D model? One more click and you're ready to go. It supports multiple control schemas, including WASD, Point & Click, Follow Pointer and Side-Scroll. |
Cameras |
Set up your cinematic scenes using multiple cameras shots and transition between them at runtime with an Action. There are multiple camera types, including dolly cameras, fixed position cameras, shoulder cameras, animated cameras, and many more! |
Complete Save/Load System |
Game Creator comes with a complete Save & Load system that automatically keeps track of the most important game data. The best part is that executing a simple Save Game action is all you need to save the game. To load a game, just use the Load Game action. Can't get any easier! |
Variables |
A complete Variable system that allows to keep track of your game's state. It includes Global Variables, Local Variables and List Variables. |
Module Manager |
Game Creator allows to seamlessly install and manage modules designed to extend its functionalities. |
Game Creator Hub |
Looking for a very specific Action that isn't in Game Creator? We got you covered! Download free community made Actions, Conditions and Triggers! Are you a programmer? You can contribute by uploading your custom extensions! Click here to know more. |
Included Modules
It is highly flexible and allows to extend it with different modules such as:
Stats |
- Globally define all Stats and Attributes.
- Add the Stats component and you are ready to go!
- Use the new Formula system that allows you to define a math expression and evaluate it at runtime.
- Easily define Status Effects and how they behave during gameplay.
- Add Stat Modifiers whenever you equip an item, drink a potion or... Whatever you can think of!
- Debug in real-time with our unparalleled tools.
- Seamlessly integrated with Game Creator and the save/load system. No need to worry about anything!
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Inventory |
- Hotbar to give quick-access to items
- Containers store scene items
- Loot Tables: randomized item drops
- Create items with one click
- Complete and flexible crafting system
- Easily equip your characters with objects Customizable inventory UI
- Automatic Save & Load
- Built-in Shop functionality to sell and buy
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Dialogue |
- Let the player decide his fate with Multiple Choices.
- Build narrative tension prompting the player Timed Choices.
- Keep the story under control with an easy to follow Hierarchical structure.
- Use skins to make the Dialogue UI fit the style of your game.
- Fine grain control with Actions for every conversation line.
- Skip entire conversation blocks using Conditions.
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Melee |
- Weapon asset defines how the weapon looks and behaves
- Shield asset defines how the weapon blocks attacks
- Melee Clips assets are animation clips with combat information
- Complete set of Actions to control everything
- Compatible with third person, first person, top-down and side-scroll views
- Easily create combos with the Combo Creator
- Comes with a sword weapon example
- No configuration! Everything works from the beginning
- Extendable through our open API
- No mecanim! We use a custom animation system built on top of Unity
- Hit-Pause effects out of the box and easy to configure
- Poise and Defense meter system to avoid stun-locks and have a more dynamic system
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Traversal |
- Vault over small obstacles
- Precise Jump towards a fixed destination
- Step or Mantle over ledges of any size
- Climb any surface placing ledges and holding spots
- Take Cover over high and low obstacles
- Climb ladders or or down and jump side-ways
- Carefully walk over Balance planks
- Wall-Run to reach new platforms
- Slide down using a Zip-Line
- Become a ninja with a customizable Grapple-Hook
- No configuration! Everything works from the beginning
- Extendable through our open API
- No mecanim! We use a custom animation system built on top of Unity
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Shooter |
- Weapon asset defines how the weapon looks
- Ammo asset defines how the weapon behaves
- Complete set of Actions to control everything
- Compatible with third person, first person, top-down and side-scroll views
- Comes with 4 weapon examples: Revolver, Sniper, Bow and Grenades
- No configuration! Everything works from the beginning
- Extendable through our open API
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Behavior |
- All the power and simplicity of Behavior Trees
- Split your AI in multiple trees and reuse them
- Complete Perception system
- Realtime state tracking for live debugging
- Schedule update times for maximum performance
- Extendable through our open API
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Quests |
- Create any type of quest: from escorting characters, to finding hidden treasures, as well as killing N monsters or crafting certain weapon.
- Create optional side quests, branching, stitches and hidden quests.
- Comes with a customizable HUD and Quest Journal.
- Add conditions for a quest to be activated.
- Customize the actions after a task is complete or failed.
- Watch in realtime the current state of all your quests and tasks.
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Skills for Game Creator 1 |
- Create skills for gameobjects to unlock and execute
- Add types for automatically generating a skill tree (or make your own)
- Easily debug your skills directly on the gameobjects
- Define conditions before executing or unlocking a skill
- Add actions to every stage of execution of the skill (Activation, Casting, Execution, Finishing)
- Use a skill bar to quickly assign skills to buttons with visualiation of the current state
- Let users have the possibility to reset the skills
- Tight integration with the stats module and the variable system for level and skill points
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Photon Module (for Game Creator) |
- Complete Character's synchronization (Position, rotation, speed, jump etc.)
- Full control of Player Properties and Room Properties via actions.
- Synchronize Actions and Variables with a single click.
- Character Attachments Synchronization.
- Cached prefab list editor, easily add prefabs for Network instantiation.
- Item pickup system. (Useful for power-ups or Game Creator's Inventory or Quest module.)
- Packed with Actions, Conditions and Triggers that can be used on any other Game Creator module.
- Built-in editor debugging tools to see connection status, player properties, room properties and more.
- Built-in Stats module integration.
- Shooter Module integration
- Compatible with all GC modules.
- Unleash the power of multiplayer with State Machine module
- Detailed documentation.
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Combat for Game Creator (by Fire Chicken Games) |
The Combat module adds enhanced, game-ready, combat features:
- Targeting
- Proximity-based Targeting (with programmatic API, actions, and triggers).
- Point-and-Click Mouse Targeting.
- AI Targeting (requires the Behavior module).
- Mobile UI Button Compatibility for Accessibility Module (by Pivec Labs).
- Customizable Target Indicator.
- Targeting by Visibility.
- Spawn System (with optional weighted random selection).
- Weapon Stashes (weapon carrying/switching mechanic).
- Melee and Shooter Integration (requires Melee and/or Shooter modules).
- Homing Projectile.
- Support for Destructible Targets.
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UI Components for Game Creator 1 (by Pivec Labs) |
- Animate UI Canvas with GC Actions.
- Slide in from and out to Left, Right, Top, Bottom (Screen Space Overlay)
- Rotate in from and out to Left, Right, Top, Bottom (Screen Space Camera)
- Animate UI Elements with GC Actions.
- Slide in from and out to Left, Right, Top, Bottom (Screen Space Overlay)
- Fade in and out using Crossfade (Screen Space Overlay)
- Display 3D Models on UI Canvas
- Rotate Model Automatically
- Drag Model to Rotate
- Control size and lighting of Model
- Display and Play Video on UI Canvas
- Control start, stop, pause using Actions
- Add local video or from URL
- Control Audio volume and spatial blend
- Create Minimaps automatically with GC Actions
- Display Minimap on left or right, top or bottom.
- Modify Prefab for custom graphics
- Add Markers and Labels, Show, Hide, and Blink.
- Switch to Full Screen Map using Actions
- Modify UI text and Game Object colours with Actions
- Save and load from GC Variables
- Modify properties of both TMP and uGUI Text
- Display Colour picker (prefab) on UI
- Use to change color of 3D GameObject and UI elements
- Use Main Menu prefab as a Template
- Slide in, Fade in, TextMeshPro support
- New Save/Load features using UI Dropdown
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Official Demo Videos
Edition Statement
AppNee provides the Game Creator 1, 2 paid full versions, as well as all modules for Unity.
Prompts
- Game Creator 2 is in Beta and it is not suitable for production. We recommend using Game Creator 1 and its modular ecosystem if you plan to release your project in the next year.
- Game Creator 2 is not compatible with the original modules.
- In actual testing, AppNee found that Game Creator was easier to start with, but was not so advanced or powerful as similar Unity visual scripting tools like Bolt and PlayMaker.
Related Links
Download URLs
(Homepage)