
Discover all the necessary knowledge to utilize the robust Unity engine to its maximum potential for 3D and 2D game development, simulation, artificial intelligence, and more. From the fundamentals of scripting to strategies for interactivity, AI and behavior, animation, storytelling, and networking, this versatile and incredibly popular engine is suitable for any project requiring visuals and real-time simulation.
In this extensively revised problem-solving guide, Unity Development Cookbook, novice and intermediate Unity developers will delve into the Unity engine through concise recipes that demonstrate specific aspects of the software and scripting systems. You will implement a series of code snippets to tackle common scenarios like managing scores effectively, handling input, and sharing state across networks.
Unity Development Cookbook identifies the issue, presents the solution, and explains how to resolve your problem in the most efficient and direct manner possible. You will discover solutions for 2D and 3D graphics, mathematics, physics, and character control, animation and movement, behavior and AI, sound and music, storytelling and dialogue, input and gameplay, scripting and user interface, simulation and generating synthetic data, networking and accessing online content, and analytics and data collection.

Table Of Contents
- Chapter 1. Working in Unity
- Chapter 2. Scripting
- Chapter 3. Input
- Chapter 4. Mathematics
- Chapter 5. 2D Graphics
- Chapter 6. 3D Graphics
- Chapter 7. 3D Physics and Character Control
- Chapter 8. Animation and Movement
- Chapter 9. Logic and Gameplay
- Chapter 10. Behavior, Simulation, and AI
- Chapter 11. Sound and Music
- Chapter 12. User Interface
- Chapter 13. Files, Networking, and Screenshots
Book Example Codes
Download URLs
Format | Download | Size |
Unity Development Cookbook, 2nd Edition | ||
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37.2 MB |