#5741
Knald is the world's first high-quality 3D texturing software based on GPU algorithm. It can generate 3D texture maps from 2D images, including Normal, Derivative, Displacement/Height, Ambient Occlusion, Concavity and Convexity maps. It's easy to operate, real-time, and super-fast (almost no waiting) to generate textures.

#4957
Mari is a high-quality 3D painting and texturing software that can deal with highly sophisticated textures, originally developed by Weta Digital (later constantly improved by The Foundry) for their extremely complex and exquisite texture design requirements when they were working on the film's visual effects. It enables digital artists to say goodbye to the complex steps of texture painting, and greatly improves their work efficiency.

#4953
The target audience of Learn Blender 3D Modeling for Unity Video Game Development is any video game development beginners (especially Unity game developers) who want to learn for 3D modeling, texture mapping and simple animations with Blender from scratch or just extend their capabilities to include 3D modeling in Blender. In other words, this great video course does not require any previous modeling experience.