GameMaker Studio (GMS for short, formerly called: Game Maker, Animo) is a very powerful and popular cross-platform, multi-genre game development engine (GDE)/game creation system (GCS) for both entry-level novices/amateurs and seasoned game development professionals. It was written in Delphi by Mark Overmars from Netherlands and first published in 1999.

At the beginning, Game Maker is only popular in the circles of independent developers and game educators. The launch of GameMaker Studio this new version/edition made this simple game development tool get a new life like old tree grows new leaves (in fact, they have a series of essential differences). The latter provides brand-new functions and much higher performance, simple and intuitive user interface & operation (with integration of drag & drop), in which we can manage and control all aspects of the game development.

More than anything, GameMaker Studio comes with higher game publishing efficiency (increases by more than 80%) than writing the native code. Finally, it enables you to develop a fully functional, complete and cross-platform (including Windows, Mac OS X, iOS, Android, Symbian, HTML 5, Facebook...) big game work at the lowest consumption of cost in just a few hours.

BTW, for users who just started to use, you need to learn the operation of GameMaker Studio under the guidance of official operation tutorials. Then it becomes only a matter of time to develop our own game works when we are familiar with all its features.

Key Features

  • Making games is for everyone
  • Easy to get started
  • Multi-platform workflow
  • Top quality without the big cost

Master Collection Features

  • Unlimited resources
  • Texture Management
  • Multiple Configurations
  • Team Features
  • Developer Services Portal (DSP)
  • Mobile Testing (Android)
  • Windows Desktop Export
  • Windows App Export
  • Mac OS X Export
  • Ubuntu Linux Export
  • HTML5 Export
  • Android Export – x86, ARM, MIPS
  • iOS Export
  • Windows Phone 8 Export
  • Tizen Export
  • YoYo Compiler
  • Xbox One Export
  • PlayStation 4 Export
  • PlayStation Vita Export
  • PlayStation 3 Export
  • Includes all current & future modules in version 1.x

GameMaker Studio 2 New Features

  • Lots of fixes throughout, especially in the new modules
  • A new gesture event system has been added – Tap, Drag, Flick
  • Color picker sliders should now work properly, regardless of language settings
  • When copying frames in the image editor, layer-hiding should now work properly
  • The Preference for overriding DPI now has a percentage slider for ease of setting and increased clarity
  • Code windows should now open and fit inside the available space
  • Maximized code window tabs can now be dragged back onto their object to re-dock them
  • Maximized code windows have a new context menu item for “Go to Object”
  • We now validate that the user is not picking a project folder inside the GMS2 folder space as these are deleted on update
  • HTML5 can now build to a folder ("Loose Files") as well as a zip
  • To avoid confusion, the Test target is removed if you have purchased Desktop and therefore have Windows also
  • Deleting an object that is used in a collision event now prompts that it will delete all redundant events
  • UWP packaging has been fixed to provide an .appxupload as the file written out

Official Demo Video

System Requirements

  • Microsoft .NET Framework 4.5.2

Edition Statement

AppNee provides the GameMaker Studio Master Collection/Professional/Ultimate Edition offline portable full registered versions, as well as full installers + unlocked files + patch for Windows 32-bit & 64-bit.

Installation Notes

for v2.3.6:
  1. Download and extract program
  2. Copy the "ProgramData" folder to "C:\"
  3. Done
for GameMaker Studio v2.x.x Setup versions:
  1. Install GameMaker Studio 2, and exit program
  2. Copy the unlocked files (DelAsm, IDE.DLL, CorePlugins.DLL) to installation folder and overwrite
  3. Run 'DelAsm.cmd' as administrator
  4. Launch program as administrator, do not update and disable update, login (or register a new account), and finish the left runtime installation, then exit program
  5. Copy another two unlocked files (GMAssetCompiler.exe, igor.exe) to the following patch and overwrite:
    • C:\ProgramData\GameMakerStudio2\Cache\runtimes\runtime-x.x.x.xxx\bin\ (the number 'x.x.x.xxx' varies)
  6. Done

Warning

The unlocked files might be reported as MSIL:GenMalicious-AZQ [Trj] threat with high risk. Use VirusTotal to make a full, authoritative scan, and decide to use it or not by yourself.

*** Please remember: antivirus software is not always right, just be careful and use it at your own risk.

Related Links

Download URLs

License Version Download Size
GameMaker Studio 2
Ultimate Edition v2.3.7 reserved 615 MB
v2022.8.1 1.33 GB
Master Collection
Professional Edition v1.4.1760 248 MB
(Homepage)