#5190
As I was studying Unity game development, I found the official video tutorials extremely confusing and not suitable for real beginners. So I searched for Unity related tutorial books around and found Sams Teach Yourself, Unity Game Development in 24 Hours. Because I was very impressed with the books in the Sams Teach Yourself series, I finally chose this book as part of the next stage of learning Unity. Hopefully after that I could officially start my game development mission.

#4796
SpeedTree (AKA: SpeedTree Modeler) is a professional, award-winning and industry-leading 3D trees modeling software suite developed by IDV. It allows user to model, texture and animate both stylized and photorealistic vegetations for VFX, Arch/Viz (architectural visualization), or matte paintings. At present, it is widely used in film, game, animation, military simulation, landscape design and other fields to help designers and workers more easily and efficiently complete their works.

#3908
Unity Game Development in 24 Hours, Second Edition may be currently the best tutorial book written for absolute beginners to the Unity game engine who want to learn it from scratch and step by step.

#3905
Google SketchUp is an extremely popular and user-friendly 3D modeling tool, which is production process of design scheme oriented, and mainly used in the architectural design and relevant fields. Its creation process not only can directly express the designer's idea, also fully meet the needs of communicating with customers in time. Applying it to game design is a relatively new field with a certain amount of challenges.

#3775
This post covers two editions of the book Beginning C# Programming with Unity, MonoDevelop Edition and Visual Studio Edition. You can choose to read the corresponding edition according to the C# language developing tool (MonoDevelop or Visual Studio) you are using or familiar with. It is dedicated to beginners who have never programmed before and planned to use MonoDevelop or Visual Studio to start to learn the development of Unity scripts or standalone applications based on C# language from scratch.

#3760
Unity 5 from Zero to Proficiency is a series of Unity tutorial books specially written for absolute game developing beginners. This step-by-step and easy-to-understand, easy-to-follow series of handbooks for Unity 5 can take readers from game developing yearners who know nothing about Unity (even the game programming itself) to a professional game developer with good level of proficiency to Unity.

#3753
Unity (AKA: Unity3D/Unity2D, U3D for short) is currently the most popular multi-platform free game engine developed by Unity Technologies from Denmark (mainly written in C, C++ and C#, and first released in 2005). Users with C# and JavaScript programming experience can get started more quickly.