#6974
Asset Forge is an innovative 3D asset creation platform that empowers users to design, build, and customize a vast array of digital assets with remarkable ease and creativity. It is particularly popular among game developers, artists, and creators seeking to streamline their asset production process without compromising quality.

#6440
GameAssassin is a very powerful game model interception program, developed by sky from China in 2005. It was originally designed to assist its author in the research of 3D game rendering. It has similar functionality with 3D Ripper DX, but it is a lot more tricky to use. It supposedly can rip everything in D3D9, D3D8, D3D7 and OpenGL games, and is suitable for both game lovers and developers.

#5870
The Unity Asset Store is a growth-sustaining library of assets specially made for Unity game developers. Both Unity Technologies and community members create these assets and publish them to the store for free sharing or commercial selling. The asset types mainly cover textures, animations, models, entire Project examples, tutorials and Editor extensions.

#5693
Noesis is a very powerful and easy to use universal game data unpacking tool, created and maintained by Rich Whitehouse. It is mainly used to preview, convert and extract/export (reverse engineer) all kinds of 3D resources/assets from PC and video games, and considered to be one of the must-have tools for making game MODs (Ninja Ripper is another).

#5543
akeytsu is an unconventional but very powerful and reliable 3D skinning, rigging and animation program developed by Nukeygara from France. It's focused on the game development market, was built to create large volumes of 3D animation with simple toolset, specially designed by and for animators. It can be regarded as a dapper 3D animation edge tool! A lot of animators who have used akeytsu say it's efficient and fun.

#5535
To extract models from 3D games, in addition to the famous and popular Ninja Ripper, you can also give 3D Ripper DX a try. It can capture the models and textures of any DirectX based program and game during the running process, helping users extract their favorite models from the game for secondary creation.

#5378
Ninja Ripper is a very powerful and popular free utility used to extract/rip resources (such as 3D models/meshes, textures, shaders) directly from almost any running game, whether it's online game via client, web game via web browser, video game via console emulator, mobile games via Android emulator, or PC game. It was developed by black_ninja from Russia.

#4202
3DCoat (AKA: 3D-Coat) is a digital sculpturing software (from Ukraine) that is specially designed for the art design work (i.e., details design) of game models. It not only integrates various real-time 3D model texture mapping and detail sculpture functions in one place, but also supports topology, volume sculpture, hardware rendering, and other important features. Moreover, it uses the normal mapping as window display technique, which greatly accelerates the speed to view and edit objects.