#5870
The Unity Asset Store is a growth-sustaining library of assets specially made for Unity game developers. Both Unity Technologies and community members create these assets and publish them to the store for free sharing or commercial selling. The asset types mainly cover textures, animations, models, entire Project examples, tutorials and Editor extensions.

#4745
In order to reproduce Vagrant Story's game levels (rooms, weapons, props, enemies, etc.), for a long time I searched everywhere and looked for any tool that could extract sound and graphics files from this my only favorite PSOne video game. The Vagrant Story Tools, which seems to be the most effective and perfect solution now, may be just a joke and scam - it never works (and its developers do not respond to any feedback). Finally, only PSound and its sister software PSicture (the later requires PSi_VARY, but I couldn't make it work) can help us a little.

#4342
Cube Media Player is a tiny app used to extract audio files (game music) and video files (game animation) from PS1/PS2 game discs, made by erben from China. It was developed based on MPC (Media Player Classic), designed for realizing the reading/conversion of TV game media files on PC.

#3901
First of all, not all of the wonderful music you heard can be bought or downloaded from somewhere. Then, if I said the background music of a lot of games (especially the ones categorized in adventure type) are really awesome, I think most game players will agree. So how to get them out from games for direct play or collection? This case, third-party tools are almost always required, and of which, a game audio extractor is preferred. As for recording game music, that's just a remedy way.