#6440
GameAssassin is a very powerful game model interception program, developed by sky from China in 2005. It was originally designed to assist its author in the research of 3D game rendering. It has similar functionality with 3D Ripper DX, but it is a lot more tricky to use. It supposedly can rip everything in D3D9, D3D8, D3D7 and OpenGL games, and is suitable for both game lovers and developers.

#6339
If you are tired of playing the Online and stand-alone versions of Grand Theft Auto, and want to experience a different GTA gameplay, you can try this MOD provided by a third party - FiveM to play Grand Theft Auto V in multiplayer mode. Compared with GTA: OL or similar applications, FiveM is developed, scalable, and creative, and can bring you a different gaming experience.

#5832
Warzone 2100 is a completely free and open-source RTS (real-time strategy) and RTT (real-time tactics) hybrid Red Alert like game for Windows, Mac and Linux platforms. It was developed by Pumpkin Studios (with C++) and published by Eidos Interactive in 1999.

#5668
Governor of Poker is one of the most memorable casual games I played and shared over 10 years ago, developed by Azerion (Youda Games) from the Netherlands. Recently, I finally cleaned it off my hard drive and decided to reshare it with those players who love poker games, especially Texas Holdem card games.

#5578
When you first launched Minetest, didn't you think it was just Minecraft? Actually not. Although their interface, style, and gameplay are almost the same, Minetest is essentially a free, open-source and cross-platform voxel game engine (written in C++ and Lua, using the Irrlicht Engine). It was created by Perttu Ahola and first released in 2010, and is now developed by a team of volunteers, with significant contributions from the community. It's available for Linux-based systems, FreeBSD, Windows, Mac, and Android platforms, and provides an API for users to create their own games and mods written in Lua.

#5272
Counter-Strike (full name: Half-Life: Counter-Strike) is a multi-player first person shooter game series officially released by Valve Software in 1999, whose founders are Minh Le (AKA: Gooseman) and Jess Cliffe. It was originally just a game module for Half-Life, and finally became an independent game after being acquired by the developer of Half-Life - Valve. Its game development engine is from the original GoldSrc engine to now Source engine.

#5184
Soul Edge (ソウルエッジ) is a classic 3D fighting game based on the background of cold steel era, developed by Project Soul and produced by Namco in 1995. At the same time, it is also the maiden work of the entire Soulcalibur series (ソウルキャリバー シリーズ), also known as Soul series (ソウル シリーズ). In addition to pioneering a new game genre called 3D weapon combat, Soul Edge is also the first 3D FTG (fighting technology game) game to support horizontal movement design.

#5004
TankZone Battle is a dynamic and exciting 3D tank battle small game developed and published by Render System in 2015, made with Unity game engine. Its game design integrates the characteristics of some classic video/PC games like Battle City and Counter-Strike, and is supplemented by 3D rendering, which make it reach a new level in terms of playability.

#4787
TeamSpeak is a very excellent free and cross-platform professional team VoIP (Voice over Internet Phone) communication application specially designed for online gamers around the world. It was developed by TeamSpeak Systems from Germany in 1999, and has become one of the most popular and renowned voice communication platforms for online games in the world.

#4491
Empires Apart is a multiplayer real-time strategy game against the background of middle ages, developed by DESTINYbit from Italy. On the map randomly generated by the game, players act as one of the six distinct factions (each has its own characteristics) to explore maps, collect resources, build fortifications, train soldiers, build forces, establish civilization and economy, develop agriculture, science and technology, trade with allies, resist the enemy's invasions, and constantly develop (from medieval to modern) until finally unify the whole continent.