#4045
Folsom State Prison is one of the safest, most guarded and most dangerous heavyweight prisons in the suburb of Sacramento, USA. Here, prisoners use a deadly weapon (dagger) rather than fists at the time of combat, without exception. As a result, the knife fighting techniques developed here are far beyond any levels you can meet on the street. Because the situations that these knife fighting skills are about to deal with are much more dangerous than any so-called dangerous situations you met in the street fighting.

#4043
Raspberry Pi is a low-cost microcomputer well liked by makers around the world, comes with small volume (only the size of a credit card) and powerful functionality. For entry-level enthusiasts, behind Raspberry Pi, there are strong community support, rich resources, as well as experience share from fan users, which is very attractive.

#4002
Atlas of Human Anatomy for the Artist is a perfect (exhaustive and absorbing) human anatomy reference book for both beginners and intermediate artists. It's planned and written by Stephen Rogers Peck with a completeness and orderliness, first published as a paperback by Oxford University Press in 1982, and gets mentioned a lot on many online art forums around the world now.

#3987
AppNee is so enthusiastic to Vagrant Story that we were sure that all of its advisable elements would be integrated into our own game work. In the process of searching and preparing its relevant materials and resources, we found two handy but well-crafted ebooks (Vagrant Story BradyGames Official Strategy Guide and Vagrant Story Piggyback Official Strategy Guide) with very large amount of detailed information about Vagrant Story, which is very suitable for being used as reference material for our game development. I'm sure they can make AppNee's game let players recall the classic Vagrant Story to an extreme.

#3944
I myself am addicted to everything of the medieval Europe, including architectural style, people's dress, diet, weapons used in that era, and so on. This period of time, I'm in preparation for beginning to study game design & development to realize the game world only exists in my mind, and was searching relevant information and resources. Then I was lucky enough to find this book (Arms and Armor: A Pictorial Archive from Nineteenth-Century Sources, formerly called: Ancient and Medieval Arms and Armor) on ancient European arms & armors. As usual, AppNee can not wait to share it out, for more enthusiasts who have the same needs.

#3909
The assembly language is actually a strongly functional programming language, which can utilize all features of computer hardware and directly control them. As a machine language, corresponding to the high-level language compiler, assembly language also needs a assembler to compile its source code into executable machine code. As far as I know, there are at least two skills can not do anything without the basic knowledge of assembly language, they are reverse engineering (software cracking) and disk repair.

#3905
Google SketchUp is an extremely popular and user-friendly 3D modeling tool, which is production process of design scheme oriented, and mainly used in the architectural design and relevant fields. Its creation process not only can directly express the designer's idea, also fully meet the needs of communicating with customers in time. Applying it to game design is a relatively new field with a certain amount of challenges.

#3904
Today, cars are more electronized than ever before. The "This Car Runs on Code" report published in the IEEE Spectrum journal indicated: As of 2009, a typical car already contains 100+ processors, 50+ electronic control units, 5000+ meters of cabling and 100 millions of lines of code. That means, along with the more and more close integration between computer systems and vehicles, the security audit is also becoming increasingly important and complicated.

#3762
To make multi-platform 2D games, GameMaker Studio is definitely not inferior to the well-known and popular Unity which is one-size-fits-all to both 2D & 3D games development. Of course, as for merely 3D game development, AppNee suggests you choose the Unity instead. Because this task is beyond the strength and power of GameMaker Studio. This advice is especially suitable for non-professional and amateur enthusiasts of game development.

#3760
Unity 5 from Zero to Proficiency is a series of Unity tutorial books specially written for absolute game developing beginners. This step-by-step and easy-to-understand, easy-to-follow series of handbooks for Unity 5 can take readers from game developing yearners who know nothing about Unity (even the game programming itself) to a professional game developer with good level of proficiency to Unity.