#5640
Domain-driven design (DDD) is the process of keeping your code aligned with the problem domain. As your product evolves, adding new features will be more difficult than it was during the brand-new phase of development. With a better understanding of the problem domain and collaboration with the business, developers are more likely to build software that is easier to read and easier to adapt to future functional extensions.

#5639
There are two classic books in the Domain-Driven Design (DDD) field, they are Eric Evans's Domain-Driven Design and Jimmy Nilsson's Applying Domain-Driven Design and Patterns. The latter is also regarded as a practical exercise for the essence of Domain-Driven Design and Martin Fowler's Patterns of Enterprise Application Architecture. In short, it is a must-read book for .NET developers that takes readers on a practical, erudite journey into the world of domain-driven design.

#5638
In the process of understanding the world, human beings have discovered many toxic elements, such as mercury, arsenic, lead, thallium and antimony. Their use has driven the progress of our civilization, but on the other hand, they are also harmful to our health. Exposure to toxic elements is a process that human beings have to go through to understand and change the world. And this process bears witness to human courage, intelligence and irrepressible curiosity.

#5637
CSS in Depth is a complete and clear guide, a CSS bible to keep up with the times, which will take you from novice to expert in the CSS field. The purpose of this book is to give the reader an in-depth understanding of the CSS language and a quick understanding of the new developments and features of CSS. Not only does the book have a well-explained concept introduction, but it also has detailed step-by-step examples that will help you improve your Web development skills and inspire your design so as to become a true Web development superior.

#5636
First of all, very few people knew about this game, and even at the time, it was rare to see a cartridge of this game on the market. I accidentally played this game at my classmate's house when I was in primary school. Unfortunately, I didn't remember its name at that time, just remembered its unique gameplay. It wasn't until more than 20 years later that I found it in an FC game forum where I got help by describing the gameplay I remembered.

#5635
In life, we may want to check the noise level when we feel that our living or working environment is a little noisy. At this point, if you don't want to spend money on the sound detector hardware that you'll rarely use later, you can use a mobile app like Sound Meter Pro on your smartphone to do the same thing.

#5634
If your VMware software has been set to display all USB devices, but some USB devices are still not displayed; Hyper-V does not support USB devices by default; want your USB dongle, UKey of bank card, or smart card to achieve shared use; want to remotely use a USB device on your home or business computer... In cases like these, USB over Network can make its debut.

#5632
Diablo II: Resurrected is an ultimate remastered version of the epic action RPG computer game Diablo II (released in 2000) along with its expansion pack Diablo II: Lord of Destruction (released in 2001) created by Blizzard Entertainment. It enables the huge fans players of Diablo series to experience the time-honored classic content of Diablo II while enjoying a feast of high-quality sound and visual effects created by modern game hardware.

#5631
OpenBOR (short for Open Beats of Rage) is a free, open-source, sprite-based 2D side scrolling video game engine (not a console emulator) for Windows, Linux, Android, PSP and WII platforms. Users from all over the world have used it to create a lot of interesting Doujin games based on Double Dragon, Streets of Rage, Final Fight, The King Of Fighters, Street Fighter, Metal Slug, and more.

#5630
Battle City Remake is a 3D remake of the classic multi-directional shooter video game Battle City developed and published by Namco from Japan in 1985 for the NES/FC console, developed by an independent video game studio Bad Mouse Digital Art from Chile in 2020, made with Unity. It enables you to experience a more comfortable and wonderful tank battle, back to the happy memories of childhood.