#5046

3D mathematics is a subject related to computational geometry. 3D math is the technical basis of computer graphics and computer 3D game development, while computational geometry is a subject that studies how to solve geometric problems with numerical methods. Both 3D math and computational geometry are widely used in fields that use computers to simulate the 3D world, such as graphics, games, simulations, robotics, virtual reality, animation design, and more.
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#5041
C++17 is the latest informal name after C++14 for the next revision of the ISO/IEC standard of C++ programming language. It is based on C++ 11 (once known as C++1z), and aims to make C++ be a less bloated and complex programming language, simplify everyday use of this language, and make it easier for developers to write and maintain code. C++17 is a major update to the C++ language, introducing many new language features. For instance: parallel STL, Boost derived file system libraries, and so on. In addition, both GCC and LLVM/Clang effectively provide full C++ 17 support.

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#4992

One thing's for sure - this collection post of AppNee is the only giant collection of e-books that you can find for Python on the Internet. All eBooks are high-definition, without any watermark. And this post will be maintained and updated by AppNee all the time.
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#4906
As a small, clever micro computer that was made with the same technology we can find in a smartphone, Raspberry Pi is packed with a lot of potential in practical applications. To be specific, it is designed to help user learn coding on a micro computer, discover how a micro computer works, and finally build your own amazing cool stuffs.

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#4905

As the world's favorite credit card-sized micro PC with endless possibilities, Raspberry Pi has become one of the three best-selling computers with a household name all the time. On the one hand, it serves to change the way computing is taught in schools around the world; On the other hand, it has become an edge tool for hacking and making incredible hardware and software projects. So, Raspberry Pi is being loved by worldwide educators and makers.
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#4876
Practical Raspberry Pi goes further than the regular Raspberry Pi user guide books, and explores the contents for actual operations. It starts from the inspection of hardware equipment and the installation of software, then covers the operation methods of actual projects in the following chapters, such as the production of a smart thermometer, the design of a security monitoring equipment, the construction of a mini media center, the control of mobile devices, and more.

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#4875

Raspberry Pi, the world's smallest computer designed based on the open-source Linux system, has a very strong demand and numerous players around the world. If you're looking for a platform with great computing power to design and build your software or hardware projects, then Raspberry Pi is just what you need, and the hacking skills in Raspberry Pi Hacks this book will give you plenty of great ideas.
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#4874
Python is an excellent programming language that is very easy to get started with. For example, compared to other data processing modes, Python language has the distinct advantages of supporting so many data import methods and perfectly cooperating with network capturing. In addition, Python is very efficient in data processing. According to its author, 4 GBs of physical memory can handle hundreds of millions of data with ease. So it is enough to be considered an edge tool for huge data processing.

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#4849

The Human Figure in Motion is a quite old but very practical book for learning animation. It was written by Eadweard Muybridge, and published by Dover Publications in 1955 (originally published in 1901). The whole book has a total of 390 pages (AppNee only has and shares its Photo Album part), contains a large number of decomposition materials for human motion, and can be used as a must-read reference book for standard body movements for both animation production professionals and enthusiasts.
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#4808
Among all the books on algorithms, some are very rigorous, but not comprehensive; others cover a lot of materials, but lack preciseness. Introduction to Algorithms combines rigor and comprehensiveness together, discusses all kinds of algorithms in depth, and focuses on making the design and analysis of these algorithms more acceptable to readers at all levels.

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