#7246
Essential Mathematics for Games and Interactive Applications provides the expert insights on the mathematics essential for 3D game and interactive applications development. Based on the authors' well-received tutorial from the Game Developers Conference (GDC), it emphasizes the critical role of mathematics in 3D programming. It guides you through the proper techniques for animating, simulating, and rendering scenes while delving into the mathematical principles that underlie these processes.

#5046
3D mathematics is a subject related to computational geometry. 3D math is the technical basis of computer graphics and computer 3D game development, while computational geometry is a subject that studies how to solve geometric problems with numerical methods. Both 3D math and computational geometry are widely used in fields that use computers to simulate the 3D world, such as graphics, games, simulations, robotics, virtual reality, animation design, and more.

#2591
Handbook of Applied Cryptography is one of the best, most classical cryptography books, its three authors are all the internationally well-known cryptographers and active cryptography researchers. This book contains 15 chapters (780 pages), covers all the major achievements in the development of cryptography in recent 20 years.

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