#5948
Timespinner is a well-made 2D Castlevaina-like and metroidvania-style action adventure indie game developed by Lunar Ray Games and published by Chucklefish. The game was inspired by classic '90s video games, such as Castlevania, Mega and Star Ocean.

#5852
Toziuha Night is a metroidvania-like, pixel-style independent 2D action adventure game series, developed by an amateur game developer Danny Garay from Nicaragua, using Godot game engine. Danny Garay is a big fan of the Castlevania series, which shows how much his games have been influenced by Castlevania works.

#5841
Attack on Toys is a free one and will always be free FPS + TPS + RTS type of indie game, developed by by N7T-GAMES. It borrows primarily from four toy soldier type of games: Army Men, HYPERCHARGE: Unboxed, The Mean Greens - Plastic Warfare and Home Wars. We can think of it as a spiritual sequel to Army Men, or a toy soldier edition of Battlefield.

#5838
Skul: The Hero Slayer is a rogue-lite (procedurally generated rooms) and pixel style of 2D platformer action RPG game, developed by SouthPAW Games from South Korea, using Unity along with 2D Tilemaps, 2D Pixel Perfect and Sprite Atlas.

#5832
Warzone 2100 is a completely free and open-source RTS (real-time strategy) and RTT (real-time tactics) hybrid Red Alert like game for Windows, Mac and Linux platforms. It was developed by Pumpkin Studios (with C++) and published by Eidos Interactive in 1999.

#5814
Queen's Wish: The Conqueror is a retro- and pixel- style adventure role-playing game, developed and released by Spiderweb Software for various platforms. It is the first game work in the planned Queen's Wish series, which was made possible by crowdfunding and released in 2019. In game, you escape into an unpredictable open-ended story and cunning tactical combat, feel free to explore, fight for fame and power, and shape the world as you choose.

#5811
When it comes to insanely difficult platformer games, many players in Asia will think of Cat Mario (Syobon Action) from Japan. In fact, in the same year, there was a game called I Wanna Be the Guy that was popular around the world. It is much more difficult than Cat Mario. Even if you have watched various walkthroughs, speedruns, and know the distribution of traps, the results will not help. Generally, you can't get past a level without trying hundreds of times.

#5796
Cities: Skylines is a cross-platform city simulation type game with very high playability, developed by Colossal Order from Finland in 2015, using Unity. As a modern take on the classic city simulation games, the game's theme is to build and maintain your own huge, modern city.

#5794
DCS World (short for Digital Combat Simulator World) is a air combat simulation platform derived from Eagle Dynamics' Lock On: Modern Air Combat and The Fighter Collection's The Battle Simulator, developed by Eagle Dynamics from Russia in 2008. The developers' dream is to provide players with the most realistic simulations of military aircraft, tanks, ground vehicles, and ships.

#5784
Safety Driving Simulator: Car (AKA: Safety Driving Simulator: Auto) is a car driving simulation game close to the reality, developed by United Independent Entertainment from Germany. It allows beginner drivers to immerse themselves in a detailed and realistic urban environment, and has been widely used by schools, governments, driving-schools and health associations for driver training.

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