#6564
Simply Piano (AKA: SimplyPiano) is a fast, fun and easy piano learning application for mobile platforms, developed by Simply (formerly JoyTunes) from Israel in 2017. To help individuals learn how to play the piano, it provides an easy and efficient learning experience suitable for both beginners and advanced players.

#6559
Android in Action is a comprehensive guide that provides a detailed overview of the Android operating system and its functionalities. This book offers a step-by-step approach to learning Android development, making it suitable for both beginners and experienced programmers. It covers a wide range of topics, including the basics of Android app development, user interface design, data storage, networking, and more.

#6494
C# is an object-oriented programming language designed for creating robust applications for the Microsoft Windows platform. It is a powerful and versatile language that is suitable for a wide range of development needs. With C#, developers can quickly and easily create Windows applications with advanced graphics, animation, and data access capabilities. It also makes it easier to create games and other interactive applications for Windows systems.

#5902
Even if you only have a basic knowledge of HTML, you can build data-driven, interactive, dynamic websites by combining the open-source technologies with Web standards. Learning PHP, MySQL & JavaScript is a classic, step-by-step guide for teaching you how to do this. It has been updated many times, and always uses the latest core technologies of Web programming today, including PHP, MySQL, JavaScript, CSS, HTML5, jQuery, as well as React library.

#5724
JavaScript used to be just a scripting language running in the browser's sandbox environment. Since the release of Node.js in 2009, JavaScript has show extraordinary talents on the server side, the Internet of Things, mobile native application development, and even desktop application development. In the past, to develop desktop applications, we need to learn the exclusive programming languages and development frameworks for different platforms, which not only costs a lot, but also takes a lot of time to make a desktop application that supports and is compatible with multiple OS platforms, and basically needs to be implemented by different teams for different platforms.

#5637
CSS in Depth is a complete and clear guide, a CSS bible to keep up with the times, which will take you from novice to expert in the CSS field. The purpose of this book is to give the reader an in-depth understanding of the CSS language and a quick understanding of the new developments and features of CSS. Not only does the book have a well-explained concept introduction, but it also has detailed step-by-step examples that will help you improve your Web development skills and inspire your design so as to become a true Web development superior.

#5534
Unity Game Tutorial: Pinball 3D is a step-by-step video tutorial created by Octoman for developing a fully functional 3D pinball game with Unity. The whole course consists of 9 sections, 68 lectures; the total video course length is 9 hours and 41 minutes; the video format is MP4, with the source files attached; the language is English. It's specially made for Unity game development beginners.

#5324
Writing a novel is very hard, yet writing a good novel is even harder. The Novel Factory is an innovative and simple novel creation/writing software from United Kingdom, specially designed to assist in all aspects of novel creation, from conception to publication. It makes the novel creation process as simple as possible by managing tedious and boring data and material, providing useful suggestions and tips at the right time, and providing motivations and useful resources.

#5192
After selecting Building a Game with Unity and Blender for me to formally learn to use Unity to develop my own ARPG-like game, I also selected Building an FPS Game with Unity as the second tutorial book to be read, with which I intended to try to develop a FPS-like game of my own too. But the latter is not to develop the game itself, but to further learn to use Unity and apply the newly acquired skills to the development of my games as much as possible.

#5190
As I was studying Unity game development, I found the official video tutorials extremely confusing and not suitable for real beginners. So I searched for Unity related tutorial books around and found Sams Teach Yourself, Unity Game Development in 24 Hours. Because I was very impressed with the books in the Sams Teach Yourself series, I finally chose this book as part of the next stage of learning Unity. Hopefully after that I could officially start my game development mission.