#3928
Puzzle type of small games can be seen everywhere, but it's hard to find some creative ones with high playability. Teleportower (AKA: テレポー塔) belongs to the minority, which is a free and small 2D action puzzle game series with simple operations and 150 challenging stages, developed using Multimedia Fusion 2 Developer by 架歩 from Japan in 2010.

#3898
Radial+ (AKA: Radial Plus) is a simple spaceship shooting game based on simple space scenes, comes with distinctive graphics and background music. One interesting thing that differs it from a lot of space shooting games is that, in Radial+, direct firing at enemies is invalid, you have to rely on the reflection of the bullets to hit the enemy ships. Plus, the fire power will become more heavy if the bullets get more reflections! I think this should be the origin of the name of this small game.

#3897
PopCap Games produced a lot of classic small PC game works with high playablity, Cosmic Bugs is one of them (developed by Retro64 in 2004). This delicate small puzzle game challenges player's judgment and reaction speed. You may played similar games on the FC console long ago, yet I can't call out all of their names, but two of which should be JezzBall and Qix.

#3887
The King of Fighters XIV (??????????????? XIV, KOF XIV for short) is the latest work of the most classic fighting arcade games - KoF series (produced by SNK). It drew lessons from the "3D character + 2D fighting" design of Street Fighter 4 & 5, and became the first work in the whole KoF series that is totally rendered in 3D engine. Meanwhile, it has also become the pinnacle work of all fighting games.
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#3881
Army Men: Air Attack (AMAA for short) was released by The 3DO Company in 1999, for Windows, PlayStation, Nintendo 64 and Game Boy Color platforms. Of which, the versions on Nintendo 64 and Game Boy Color platforms were re-titled as Army Men: Air Combat. It is the fifth work of the Army Men series, also the first work started to use a 3D engine where terrain and units are rendered in real-time.

#3854
Tank Domination is a barrage (danmaku) type of small and free tank STG game developed by ASTRO PORT from Japan in 2006. It comes with omni-directional operation and very high game difficulty (a total of 4 difficulty levels for choice), and 13 stages for each difficulty. Its gaming difficulty is not only reflected in the way of the enemies' attack, also lies in that the author did not set a weapon upgrades system or a props system for the game.

#3781
First, you should know what M.U.G.E.N is. M.U.G.E.N is a free, non-professional 2D fighting game engine that only made for personal use on DOS, Windows and Linux platforms. Its was developed by Elecbyte group using the C language and Allegro libraries, and gives the characters from different ACG (Animation, Comic, Game) a common platform to fight with each other.

#3738
Army Men: Toys in Space is the third work of The 3DO Company's classic strategy type of plastic toy war game series Army Men, released in 1999. Its unique alien characters and weapons (such as laser gun) are the main characteristics distinct from other works in this series.

#3732
Every senior game players should remember the classic DOS game in those days - Wolfenstein 3D (released in 1992), which is probably the first FPS game you came into contact with (the ancestor of all FPS games that came out even earlier than DOOM, for example: Quake series, Unreal series). I do believe that a number of players just started to like FPS games affected by this game.

#3723
Wolfram (AKA: Wolfenstein 3D Remake) is a modern HD remade edition of the classic DOS game Wolfenstein 3D, which was developed by John Carmack from id Software in 1992, and treated as the first game work of First Person Shooter (certainly, as early as 1973, the Maze War born in NASA's PDS-1 computer is the only real originator). It was made by Chain Studios from Russia using the Volatile3D II game engine in 2012, released for free.

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