#6216
Material Maker is a fully-functional, professional and user-friendly procedural PBR material authoring and 3D model texture painting tool for Windows, Mac and Linux, developed by R0dZill4 (Rod Zilla) from France in 2019, based on Godot Engine. It allows users to quickly and easily complete the drawing of various custom materials/textures by connecting nodes.

#6204
LLBL Gen Pro is an excellent entity modeling solution (i.e.: object relational mapping development framework), used to bridge the gap between your code and the database. With its help, you can create the necessary code bases to use many sophisticated O/R mapping frameworks. It was developed by Solutions Design from Netherlands, and has had a wide customer base around the world since its launch in 2003.
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#6196
Sqlectron is a simple and lightweight SQL client for Windows, Mac and Linux platforms, coming with cross-database support. It makes it easier to manage databases, improves programming and development efficiency, and brings unparalleled workflow. In addition to desktop for GUI, it also provides Term for terminal in case you prefer terminal interfaces.

#6189
PictoBlox is a programming and AI education platform for kids and students, developed by STEMpedia, based on Scratch. It is essentially a third-party client for Scratch, making coding fun and easy. And it is therefore seen as the ideal companion for kids taking their first steps into the world of programming, which can help them test their ideas, learn how to import coding concepts and put everything they learn into real programs.

#6155
001 Game Creator is a graphically assisted scripting game engine for both beginners and advanced users, developed by SoftWeir from Canada. With its help, game developers can quickly prototype ideas, test complex systems, and build single-player or online/local multi-player (up to 4 players) and split-screen games for Windows, Steam, HTML5 web browsers, and Android/iOS, no coding required.
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#6126
GDevelop is a free, open-source and cross-platform 2D game engine designed to be used by everyone, originally created by Florian Rival (4ian) from United Kingdom in 2008, using C++ and JavaScript. We can use it to create any type of 2D game for Windows, Mac, Linux, iOS and Android platforms, as well as HTML5 Web browsers, Steam platform and Universal Windows Platform.

#6115
Visual Paradigm is a powerful, cross-platform, convenient and intuitive UML modeling and CASE tool from Hong Kong in China. It was converged by Visual Paradigm for UML (VP-UML for short), Agilian and Logizian these three products in 2014, with multiple editions for Windows, Mac and Linux platforms. This one-stop software solution is far superior to the conventional Model-Code-Deploy development process.

#6114
With the popularity of global marketization, more and more applications are now available in multiple languages. But in fact many of their so-called multilingualisms are raw machine translations. This is not only irresponsible to users, but also reduces the value of the software itself. In this case, in addition to localizing any software with a tool like Passolo, you can also use a tool like Ini Translator to localize software that uses separate language files.

#6113
Releasing new software or games in multiple markets simultaneously is a major challenge that many companies are facing. Software localization is the process of adapting software to meet the language, cultural and technical requirements of the target market. As part of many software development projects, localization is a labor-intensive process that usually requires a lot of time and effort from the development team.

#6074
Software developers are likely to use databases in the course of their projects. Different databases generally require different database connection tools, such as Navicat for MySQL, PL/SQL for Oracle, SQL Server Management Studio for Microsoft SQL Server. Of course, we can also choose to use universal tools that support almost all databases at the same time, such as DbVisualizer.

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