#6216

Material Maker is a fully-functional, professional and user-friendly procedural PBR material authoring and 3D model texture painting tool for Windows, Mac and Linux, developed by R0dZill4 (Rod Zilla) from France in 2019, based on Godot Engine. It allows users to quickly and easily complete the drawing of various custom materials/textures by connecting nodes.
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#5743
Bitmap2Material (B2M for short, the predecessor of Substance Alchemist) is a powerful and easy-to-use free tool that helps game developers quickly generate a full set of seamless textures (normal map, height map, highlight map, etc.) from a single bitmap format of image, developed by Allegorithmic (also the developer of Substance suite) from France, which was acquired by Adobe in 2019.

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#5075

xTex is a very fast 3D texture/material production software. It is able to create seamless maps faster than ever before - directly generates texture from a scanner or an image. If you need original, highly customizable, and high-quality textures, then give xTex a try. Even without a scanner, it still can be used to create seamless texture materials with the realistic scanning style.
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#4999
Substance Designer (now called Adobe Substance 3D Designer) is a world-renowned, currently the most ideal, new generation of 3D texture/material design & production software, and the ultimate 3D material creation and scanning processing tool. Meanwhile, it is also the first tool that is able to mix bitmaps, vectors and other elements together to create complex maps. In fact, it has been used by many game companies, and is fully compatible with all the popular 3DCG software and game engines at present.

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#4780

As we all know, using texture rendering is a very important step when designing a model. Especially when designing animation models and game scenes, having realistic textures and 3D environment materials can make your design works more perfect, and make the game environment more realistic. In this case, you can use Quixel Mixer to produce rendering materials, and experience the most intuitive material creation process up to now.
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