#6555

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#4836
Sound is often an overlooked part in the process of making a game, but it can have a huge impact on the player experience. Sound can be direct recorded using either a microphone or connected instruments, but obviously using tools to create sound effects is much easier and more efficient. At the same time, having an excellent audio production tool in hand also plays a very important role in Game Jam competitions or game development processes.

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#4835

sfxr (short for Sound Effects Rater) is a free and tiny sound effect quick generating tool specially designed for game developers, developed by Tomas Pettersson (DrPetter) from Sweden in the 10th Ludum Dare competition in 2007. As a procedural video game sound automatic generator for Windows, it's so popular that it has many code transplantation works on Mac, Linux, Web, ActionScript and iPhone, made by other developers.
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