Godot is a completely free, open-source, cross-platform, and lightweight 2D + 3D game engine. It started as a 2D game engine, but later expanded its capabilities for 3D game development. Compared with many other game engines, it is small in size, rich in features, simpler and easier to use, and more friendly to the novice game makers. The games made with Godot can be simultaneously released to Windows, Mac, Linux, Android, iOS, UWP, and HTML5 platforms.

Compared to the mature commercial game engines like Unreal Engine and Unity, Godot is still very young and immature, especially in the 3D field. But it comes with an easy way to develop, an active community, a comprehensive help document, and a wealth of sample code, which are all friendly to game developers starting out. At the same time, Godot's underlying code is fully open, so any developer can read and contribute their own code to shape a custom engine, rather than just stay at the game development level.

All in all, Godot is a game engine with great potential. I should also add that its ecosystem is far more mature than the senior Unity and Unreal Engine. But if you want to make a standalone 2D or 3D game in spare time, Godot is still a great choice: free, lightweight, running smoothly, easy to use, multi-platform support, simultaneous support of GDScript, C#, and C++ languages, etc.

Official Demo Videos

System Requirements

  • OpenGL 2.1 / OpenGL ES 2.0 compatible hardware
  • For the Mono version: .NET SDK or the Mono SDK

Related Links

Download URLs

License Version Download Size
Freeware Latest n/a
(Homepage | GitHub)