
Gideros is a free, open-source and cross-platform game engine, developed by Gideros Mobile from Turkey in 2011. It allows developers to quickly and easily create various types of applications and games for both mobile and desktop platforms, including iOS, Android, Windows, and Mac.
Gideros is built on top of the Lua programming language, which is known for its simplicity, speed, and ease of use. This makes it easy to learn for developers with little to no experience in mobile game development. With Gideros, developers can make games that run on a wide range of devices, without having to worry about the complexities of cross-platform development.
Gideros is designed to be lightweight, easy to use, fast and efficient, with a small memory footprint, making it ideal for mobile devices with limited resources. Additionally, Gideros provides a lot of tools and features, including a built-in physics engine, support for multiple screen resolutions, a powerful animation system, and more.
Developers can easily add new functionality to their applications and games by using plugins and extensions. This makes it easy to add features like social media integration, in-app purchases, etc., and makes it an ideal choice for developers who want to reach a wide audience with their applications and games.
Gideros also has the ability to export games to multiple platforms with minimal changes to the code. This saves developers time and money, as they do not have to write separate code for each platform. Besides, Gideros also has a large community of developers who contribute to its development and provide support to other developers.

Key Features
Feature | Description |
It's FREE | Gideros is FREE and Open Sourced and there are no limitations to developing and publishing apps |
Instant testing | While developing your game, it can be tested on a real device through Wifi in only 1 second – you don’t waste your time with an export or deploy process. |
Native speed | Developed on top of C/C++ and OpenGL, your game runs at native speed and fully utilizes the power of CPUs and GPUs underneath. |
Plugins | You can easily extend the core with plugins. Import your existing (C, C++, Java or Obj-C) code, bind to Lua and interpret them directly. Dozens of open-source plugins are already developed and ready to use. |
Clean OOP approach | Gideros provides its own class system with all the basic OOP standards, enabling you to write clean and reusable code for any of your future games. |
Full dev set | Get everything you need from the start, including lightweight IDE, players for Desktop and devices, Texture packer, Font Creator and there are also lots of 3rd party tools. |
Fast development | Easy learning curve, instant testing, OOP coding practices and ability to create needed custom plugins reduces the development time. And because of reusable code, each your next app will be developed even faster. |
Crossplatform | Apart from supporting multiple platforms, Gideros also provides automatic screen scaling and automatic selecting of proper image resolution, which makes supporting different screen resolutions and creating universal projects an easy task. |
Fan Made Demo Video
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